Prevent clients from calling rd_enable_workshop_item on server.Lots of asw_dynamic_light entities cause huge framerate decrease when this light lights surfaces with normal maps, especially displacements with two normal maps. Setting asw_fire_glow to 0 to prevent framerate drops from 200 to 45 fps from fire mines on maps like Deima(near the first hack), Arctic Infiltration(near the airlock), dm_desert. Set both rd_director_max_awake_aliens_for_horde and rd_director_max_awake_aliens_for_wanderers to 45 Increase director limits for awake aliens for ASBI challenge.That is if there are 25+ awake aliens, no new hordes and wanderers will spawn, until those aliens are killed or they go to sleep state. If there are more awake aliens than this number director will not spawn new wanderersĭirector spawns hordes and wanderers depending on several conditions, where number of awake aliens is one of them. rd_director_max_awake_aliens_for_wanderers 20.If there are more awake aliens than this number director will not spawn new hordes rd_director_max_awake_aliens_for_horde 25. Use this for modded servers or for testing your in-development challenges or maps. If 0 player leaderboard scores will not be updated on mission complete. If set to 0 players cannot use asw_afk command or Esc - Take a Break Should the ammo counter under the marine also show max ammo? rd_ammo_counter_under_marine_show_max_ammo.Should the health counter under the marine also show max health?ĭraw an ammo counter of the marine's active weapon under the marine?Īligns the ammo counter under the marine. rd_health_counter_under_marine_show_max_health.rd_health_counter_under_marine_alignmentĪligns the health counter under the marine.The affected Achievements will be cleared if they were unlocked prior to 2019.01.01ĭisplay a numeric counter for marine health on the HUDĭraw a counter of the marine's current health under the marine? Fix new Achievements appearing as already unlocked.New convars, VScript functions, bug fixes.Fire mines no longer cause huge decrease of frame rate which happened on some maps.Add-ons can now have 8 different skins, each for every marine character. Improved modability for marine model skins.Stats and leaderboard support for Bonus Mission 6 and 7.Optional numerical health and ammo indicators for marines.These are not directly available in official maps and challenges, but modders can create new maps and challenges that use them. New enemies: Antlion, Antlion Worker, Zombie, Fast Zombie, Headcrab.The update will be applied automatically when you restart Steam. Rather tedious with there being several critical data downloads.An update for Alien Swarm: Reactive Drop has been released. Last map is a combination of all previous maps.Īncient Ruins Campaign- 6.5 Very nice map, quite creative and original. Collect alien Data means pick up the pieces of paper. A little confusing.ĪMBER Project Campaign- 7.5 Great map, great details and design. As they are tested, I may rate/review them and rearrange them by score.Īlien Showdown - 4.5 Not too hard, basic. At this stage, no maps have been play tested. The Alien Swarm Map ExperienceThis collection is meant to house as many map mods as possible however, each map shall be play tested to ensure only high quality maps are included.
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